All work — Games — 2026

Snake Arena Remix

Snake with hazards, boosts and an arena that fights back.

The problem

Classic Snake has one difficulty curve: length.

How I approached it

Added hazard tiles and timed boosts that force route planning, so difficulty comes from the board as well as the tail.

The outcome

A remix with genuine decision-making per tick.

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Next project

Brick Breaker Rebuild →

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