All work — Games — 2026
Arcade Wave Survivor
Top-down wave survival: escalating enemy waves, upgrade choices between rounds.
The problem
Wave shooters get boring when every wave is the same shape.
How I approached it
Wave composition is generated from a difficulty budget, spending points across enemy types so later waves differ in kind, not just count.
The outcome
Runs that stay unpredictable deep into the wave count.
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