All work — Computer vision — 2026
Globe Control
A 3D globe you steer with your hands — pinch to zoom, drag in mid-air to spin, no mouse involved.
The problem
Touchless interfaces feel laggy because raw landmark data is noisy.
How I approached it
Landmark streams pass through a one-euro style smoothing filter before they reach the camera controller, and gesture state is debounced so a single jitter can't trigger a zoom.
The outcome
Control that feels physical rather than twitchy, running entirely client-side.
Camera access: this one asks for your webcam and runs entirely in your browser — no video is uploaded or stored anywhere.
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