All work — Computer vision — 2026
Face Mesh Frenzy
Face-mesh mask visualiser mapping hundreds of landmarks onto animated overlays that track expression.
The problem
Face filters break when the head turns past profile.
How I approached it
Overlay geometry is anchored to mesh triangles rather than a bounding box, so it deforms with the face instead of sliding off it.
The outcome
Masks that stay attached through rotation and expression change.
Camera access: this one asks for your webcam and runs entirely in your browser — no video is uploaded or stored anywhere.
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